League Rules Summary

2017-2018 MajorLeagueFantasyBasketball

General

  • League Name: MajorLeagueFantasyBasketball
  • Duplicate Player Allowance: Not Used
  • Scoring System: Head-to-Head - Each Category is a Win
  • Maximum # of teams: 14
  • League Creator Username: CoreyDRoberts
  • Commissioner Team Name: None

Schedule

  • Your league stats begin accumulating on: Tue Oct 17, 2017
  • Your league stats end accumulating on: Sun Mar 25, 2018
  • Merge first n periods of season: 2
  • Merge last two periods of season: No
  • Scoring Period Interval: Weekly
  • Scoring Period day to start: Monday
  • Use Playoffs: Yes

  • Playoffs
  • Playoffs will begin in this Scoring Period: 20 (Mar 12/18 - Mar 18/18) and last for 2 periods (rounds).
  • Playoff matchups entered manually: No
  • Number of teams qualifying for playoffs 3
  • Playoff Seeding: Division winners get top playoff seeds
  • Reseed each playoff round: No

  • * To view the playoff bracket, go to the Standings screen and click on the Playoffs tab.

Player Pool

  • Player Pool: All teams
  • Players traded out of league's player pool continue to accumulate stats: Yes
  • Only include players associated with a NBA team in the player pool: No
  • Lock Player Pool: No

Rosters

Restrictions
  • Minimum Total Players: 8
  • Maximum Total Players: 12
  • Minimum Active Players: 8
  • Maximum Active Players: 8
  • Maximum Reserve Players: 4
  • Maximum Injury Reserve Players: 3
  • Maximum Minor League Players: Not Used
  • Prevent any transaction that would cause a roster to become illegal: Only for Total Max Players
  • Allow suspended players to be moved to Injured Reserve: Yes
  • Allow players on a bye week to be moved to Injured Reserve: No
  • Injured Reserve players count toward roster limitation rules: No
  • Injured Reserve Enforcement type: Lock Transactions
  • Number of Lineup Periods until Injured Reserve Enforcement takes effect: 2

Pos

Min Active

Max Active

Total Max

Min GP

Max GP

Point Guard (PG)

0

1

4

Shooting Guard (SG)

0

1

4

Guard (G)

0

1

1

Small Forward (SF)

0

1

4

Power Forward (PF)

0

1

4

Forward (F)

0

1

1

Center (C)

0

0

3

Forward/Center (F/C)

0

1

Flex (Flx)

0

1

1

Position Eligibility
Other Roster Preferences
  • Allow players to play at an ineligible position without making the roster illegal: No

Scoring

Scoring Category

Weight

Assists (AST)

1

Blocks (BLK)

1

Points (PTS)

1

Rebounds (REB)

1

Steals (ST)

1

Three Pointers Made (3PT)

1

Assist to Turnover Ratio (A/TO)

1

Double Doubles + Triple Doubles (2D+3D)

1

Free Throw % (FT%)

1

Game Score (GMSC)

1

Three Point % (3PT%)

1

Two Point Percentage (2PT%)

1

Team Minimum and Maximum Requirements per Scoring Period

Scoring Category

Min

Max

Games Played

30

None

  • If a maximum has been met or exceeded: The entire team will stop accumulating stats for the rest of the Scoring Period. If the max has not been met or exceeded at the beginning of a day, stats will accumulate throughout that entire day, even if the max is exceeded.
  • If a minimum has not been met by end of scoring period: The team will get a loss for each averaged stat (e.g. Pt/G, Reb/G) for the scoring period.
Other Scoring Preferences
  • Stat Correction Handling: Stat changes will only take affect if they are within 3 days of the end of the final game of each scoring period. Any Official Scoring changes which come in after this time will not be reflected in your leagues stats/scores/standings.
  • None.

Transactions

Lineups
  • Lineup Change System: Owners enter lineup changes
  • Lineup changes are executed: Daily
  • Lineup Changes are locked 0:01 (hours:minutes) Set amount of time before each player's game of the day
Trades
  • Trade System: Owners propose their own trades
  • Trading Period: All Year
  • Maximum Trades per Team: 5
  • Trade Deadline Date: Fri Feb 2, 2018 11:59 PM EST
  • Trade Voting System: Commissioner
Claims/Drops
  • Claim/Drop Privileges: Owners perform their own claims & drops
  • Max # of claims per season: Unlimited
  • Max # of claims per week: 4 ( Free Agents: Unlimited , Waiver Wire: Unlimited ) starting every Monday
  • Use Waiver Wire process: Yes
  • Allow claims/drops before the draft: Yes
  • Can't drop list: Fantrax
  • Pending claims/drops are viewable by: One's own team
    Free Agents
  • Free Agent Claim System: Free for all (1st come 1st serve)
  • Waiver Wire
  • Rotate Waiver Wire Claim Order After Each Claim: Yes
  • Waiver Wire players are processed: After a selected # of Days
  • Waiver Wire claim processing time: 3:00 am
  • # of days players remain on waivers for: 2
  • Automatically put players on waivers: Never
  • Pending claims/drops are viewable by: One's own team

Draft

  • Draft Type: Live Online Standard
  • # of rounds: 12
  • Draft Date & Time: Mon Oct 9 2017, 9:00PM EDT
  • Time limit per pick: 50 seconds
  • All teams will have the same # of players as the # of rounds when the draft is over: No
  • Immediately pick for owners not present in draft room: Yes
  • Fill rosters legally when drafting: Yes
  • Draft order type: Manual - Snake/Serpentine
  • Draft order: Jeff's sweaty clam, STUGOTS, Thunderlips, Ryan LeBraun, Big Blue Madness, Baltimore Shockers, Dunkin 4 Dollars, BBB Ballers, Triple Trouble, The Red Rockets, Fantasy Hoop Legends, No Soup For You, Los Pollos Hermanos, Bushwick Bomb Squad
  • Undrafted players go to the: Waiver Wire

Miscellaneous

Tie Breakers
Standings Tie Breakers

1. Head-to-head record vs. all teams tied with

2. Most wins in entire season

3. Best division record for entire season

Matchup Tie Breakers

1. None

Keeper League
  • Keepers are imported from a previous league by the Commissioner: No
  • Keeper league Type: Keeper
  • Maximum # of keepers per team: 2
Fees
  • League Entry: $150.00
  • Free Agent Claim: $2.50
  • Waiver Wire Claim: $2.50
  • Drop Player: $0.00
  • Activate Player: $0.00
  • Reserve Player: $0.00
  • Send Player to Injured Reserve: $0.00
  • Move Player from Injured Reserve: $0.00
  • Change Position of an Active Player: $0.00
  • Trade (flat): $10.00
  • Trade per Player Received: $0.00
  • Trade per Player Sent: $0.00
  • Illegal Roster (per period): $0.00
Prizes
  • This league does not use prizes (or they have not been configured yet)

League Message