League Rules Summary

2017-18 MajorLeagueFantasyBasketball

General

  • League Name: MajorLeagueFantasyBasketball
  • Duplicate Player Allowance: Not Used
  • Scoring System: Head-to-Head Each Category
  • Maximum # of teams: 14
  • League Creator Username: CoreyDRoberts
  • Commissioner Team Name: Va Beach Celtics
  • League ID: 7bzgu3kqj3w8mdv1

Schedule

  • Your league stats begin accumulating on: Tue Oct 17, 2017
  • Your league stats end accumulating on: Sun Apr 01, 2018
  • Merge first n periods of season: 2
  • Merge last two periods of season: No
Playoffs
  • Playoffs will begin in this Scoring Period: 20 (Mar 12/18 - Mar 18/18) and last for 3 periods (rounds).
  • Playoff matchups entered manually: Yes
* To view the playoff bracket, go to the Standings screen and click on the Playoffs tab.

Player Pool

  • Player Pool: All teams
  • Players traded out of league's player pool continue to accumulate stats: Yes
  • Only include players associated with a NBA team in the player pool: No
  • Lock Player Pool: No

Rosters

Restrictions
  • Minimum Total Players: 8
  • Maximum Total Players: 12
  • Minimum Active Players: 8
  • Maximum Active Players: 8
  • Maximum Reserve Players: 4
  • Maximum Injury Reserve Players: 3
  • Maximum Minor League Players: Not Used
  • Prevent any transaction that would cause a roster to become illegal: Only for Total roster size
  • Allow suspended players to be moved to Injured Reserve: Yes
  • Allow players on a bye week to be moved to Injured Reserve: No
  • Injured Reserve players count toward roster limitation rules: No
  • Injured Reserve Enforcement type: Lock all transactions
  • Number of Lineup Periods until Injured Reserve Enforcement takes effect: 2
  • Prorate Min/Max according to period length: No

Pos

Min Active

Max Active

Total Max

Point Guard (PG)

0

1

4

Shooting Guard (SG)

0

1

4

Guard (G)

0

1

1

Small Forward (SF)

0

1

4

Power Forward (PF)

0

1

4

Forward (F)

0

1

1

Center (C)

0

0

3

Forward/Center (F/C)

0

1

Flex (Flx)

0

1

1

Position Eligibility

Scoring

Scoring Category

Weight

Assists (AST)

1

Blocks (BLK)

1

Points (PTS)

1

Rebounds (REB)

1

Steals (ST)

1

Three Pointers Made (3PTM)

1

Assist to Turnover Ratio (A/TO)

1

Double Doubles (2D)

1

Free Throw % (FT%)

1

Game Score (GMS)

1

Three Point % (3PT%)

1

Two Point Percentage (2PT%)

1

Team Minimum and Maximum Requirements per Scoring Period

Scoring Category

Min

Max

Games Played

30

None

  • If a maximum has been met or exceeded: The entire team will stop accumulating stats for the rest of the Scoring Period. If the max has not been met or exceeded at the beginning of a day, stats will accumulate throughout that entire day, even if the max is exceeded.
  • If a minimum has not been met by end of scoring period: The team will get a loss for each averaged stat (e.g. Pt/G, Reb/G) for the scoring period.
  • Prorate Min/Max according to period length: No
Other Scoring Preferences
  • Stat Correction Handling: Stat changes will only take affect if they are within 3 days of the end of the final game of each scoring period. Any Official Scoring changes which come in after this time will not be reflected in your league stats/scores and standings.

Transactions

Lineups
  • Lineup Change System: Managers enter lineup changes
  • Lineup changes are executed: Daily
  • Lineups will become locked 0:01 (hours:minutes) before scheduled start-time of game
Trades
  • Trade System: Managers propose their own trades
  • Trading Period: All Year
  • Maximum Trades per Team: 5
  • Trade Deadline Date: Fri Feb 2, 2018 11:59 PM EST
  • Trade Voting System: Commissioner
  • Allow trading of claim budget: No
  • Allow trading of salary cap space: No
  • Allow trading of draft Picks: Yes
  • Number of future years for draft pick trading: 1
    Number of rounds available for draft pick trading: 12
Claims/Drops
  • Claim/Drop System: Managers perform their own claims & drops
  • Max # of claims per season: Unlimited
  • Max # of claims per week: 4 ( Free Agents: Unlimited , Waiver Wire: Unlimited ) starting every Monday
  • Use Waiver Wire process: Yes
  • Allow claims/drops before the draft: Yes
  • Can't drop list: Fantrax
  • Pending claims/drops are viewable by: One's own team
  • Failed claims/drops viewable by: All Teams
    Free Agents
  • Free Agent Claim System: Free for all (1st come 1st serve)
  • Waiver Wire
  • Waiver Wire claim system: Automated Priority Order
  • Rotate Waiver Wire Claim Order After Each Claim: Yes
  • Waiver Wire players are processed: After a selected # of Days
  • Waiver Wire claim processing time: 3:00 am EDT
  • # of days players remain on waivers for: 2
  • Pending claims/drops are viewable by: One's own team
  • Failed claims/drops viewable by: All Teams

Draft

  • Draft Date: Mon Oct 09, 9:00 PM EDT
  • Draft Type: Live Online Standard
  • # of rounds: 12
  • Draft Date: Mon Oct 9 2017, 9:00PM EDT
  • Time limit per pick: 50 seconds
  • All teams will have the same # of players as the # of rounds when draft ends: No
  • Immediately pick for managers not present in draft room: Yes
  • Fill rosters legally when drafting: Yes
  • Draft Order creation: Manual - Snake/Serpentine
  • Draft Order non-serpentine in Keeper Rounds: Yes
  • Draft Order: Jeff's sweaty clam, Va Beach Celtics, Thunderlips, Ryan LeBraun, Big Blue Madness, Baltimore Shockers, Dunkin 4 Dollars, BBB Ballers, Triple Trouble, The Red Rockets, Fantasy Hoop Legends, No Soup For You, Los Pollos Hermanos, Bushwick Bomb Squad
  • Undrafted players go to the: Waiver Wire

Miscellaneous

Tie Breakers
Standings Tie Breakers

1. Head-to-head record vs. all teams tied with

2. Most wins in entire season

3. Best division record for entire season

Matchup Tie Breakers

1. None

Playoff Tie Breakers

None

Keeper League
  • Keeper league Type: Keeper
  • Maximum keepers allowed: 2
Fees
  • League Entry: $150.00
  • Free Agent Claim: $2.50
  • Waiver Wire Claim: $2.50
  • Drop Player: $0.00
  • Activate Player: $0.00
  • Reserve Player: $0.00
  • Send Player to Injured Reserve: $0.00
  • Move Player from Injured Reserve: $0.00
  • Change Position of an Active Player: $0.00
  • Trade (flat): $10.00
  • Trade per Player Received: $0.00
  • Trade per Player Sent: $0.00
  • Illegal Roster (per period): $0.00

Prizes

  • This league does not use prizes (or they have not been configured yet)

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