League Rules Summary
2016-17 WC Fantasy Premiership
General
- League Name: WC Fantasy Premiership
- Duplicate Player Allowance: Not Used
- Scoring System: Head-to-Head Points
- Maximum # of teams: 8
- League Creator Username: KingNash
- Commissioner Team Name: The Shola Eclipse
Schedule
- Your league stats begin accumulating on: Sat Aug 13, 2016
- Your league stats end accumulating on: Sun May 21, 2017
- Custom Periods Used:
1 Sat Aug 13, 2016 - Tue Aug 16, 2016 2 Wed Aug 17, 2016 - Tue Aug 23, 2016 3 Wed Aug 24, 2016 - Tue Sep 6, 2016 4 Wed Sep 7, 2016 - Tue Sep 13, 2016 5 Wed Sep 14, 2016 - Tue Sep 20, 2016 6 Wed Sep 21, 2016 - Tue Sep 27, 2016 7 Wed Sep 28, 2016 - Tue Oct 11, 2016 8 Wed Oct 12, 2016 - Tue Oct 18, 2016 9 Wed Oct 19, 2016 - Tue Oct 25, 2016 10 Wed Oct 26, 2016 - Tue Nov 1, 2016 11 Wed Nov 2, 2016 - Tue Nov 15, 2016 12 Wed Nov 16, 2016 - Tue Nov 22, 2016 13 Wed Nov 23, 2016 - Tue Nov 29, 2016 14 Wed Nov 30, 2016 - Tue Dec 6, 2016 15 Wed Dec 7, 2016 - Mon Dec 12, 2016 16 Tue Dec 13, 2016 - Thu Dec 15, 2016 17 Fri Dec 16, 2016 - Sun Dec 25, 2016 18 Mon Dec 26, 2016 - Thu Dec 29, 2016 19 Fri Dec 30, 2016 - Sun Jan 1, 2017 20 Mon Jan 2, 2017 - Fri Jan 13, 2017 21 Sat Jan 14, 2017 - Tue Jan 17, 2017 22 Wed Jan 18, 2017 - Mon Jan 30, 2017 23 Tue Jan 31, 2017 - Wed Feb 1, 2017 24 Thu Feb 2, 2017 - Tue Feb 7, 2017 25 Wed Feb 8, 2017 - Tue Feb 21, 2017 26 Wed Feb 22, 2017 - Tue Feb 28, 2017 27 Wed Mar 1, 2017 - Tue Mar 7, 2017 28 Wed Mar 8, 2017 - Tue Mar 14, 2017 29 Wed Mar 15, 2017 - Tue Mar 28, 2017 30 Wed Mar 29, 2017 - Mon Apr 3, 2017 31 Tue Apr 4, 2017 - Wed Apr 5, 2017 32 Thu Apr 6, 2017 - Tue Apr 11, 2017 33 Wed Apr 12, 2017 - Tue Apr 18, 2017 34 Wed Apr 19, 2017 - Tue Apr 25, 2017 35 Wed Apr 26, 2017 - Tue May 2, 2017 36 Wed May 3, 2017 - Tue May 9, 2017 37 Wed May 10, 2017 - Tue May 16, 2017 38 Wed May 17, 2017 - Sun May 21, 2017
Playoffs
- Playoffs will begin in this Scoring Period: 37 (May 10/17 - May 16/17) and last for 2 periods (rounds).
- Number of teams qualifying for playoffs: 4
- Reseed each playoff round: No
Player Pool
- Player Pool: Custom teams
- (SOU, ARS, BOU, HUL, WAT, BUR, CRY, MUN, STK, LEI, WHU, CHE, MFC, SWA, SUN, WBA, EVE, TOT, MCI, LIV)
- Only include players associated with a Premier League team in the player pool: Yes
- Lock Player Pool: No
Rosters
Restrictions
- Minimum Total Players: 0
- Maximum Total Players: 16
- Minimum Active Players: 11
- Maximum Active Players: 11
- Maximum Reserve Players: 5
- Maximum Injury Reserve Players: 1
- Maximum Minor League Players: Not Used
- Prevent any transaction that would cause a roster to become illegal: Always
- Allow suspended players to be moved to Injured Reserve: Yes
- Allow players on a bye week to be moved to Injured Reserve: No
- Injured Reserve players count toward roster limitation rules: No
- Injured Reserve Enforcement type: None
Pos |
Min Active |
Max Active |
Total Max |
---|---|---|---|
Defender (D) |
3 |
5 |
|
Midfielder (M) |
3 |
5 |
|
Forward (F) |
1 |
3 |
|
Goalkeeper (G) |
1 |
1 |
Position Eligibility
Other Roster Preferences
- Players are ONLY eligible at their initial Primary position: Yes
- Before the roster deadline, rosters are viewable to: All Teams
Scoring
Scoring Group |
Scoring Category |
Position |
Points |
---|---|---|---|
Goalkeeper |
Games Played (GP) |
Default |
2 |
Goalkeeper |
Goalkeeper |
1 |
|
Goalkeeper |
Own Goals (OG) |
Default |
-3 |
Goalkeeper |
Goals Against (GA) |
Default |
-1 |
Goalkeeper |
Goalkeeper |
-2 |
|
Goalkeeper |
Penalty Kick Saves (PKS) |
Default |
2 |
Goalkeeper |
Goalkeeper |
2 |
|
Goalkeeper |
Red Cards (RC) |
Default |
-4 |
Goalkeeper |
Saves (Sv) |
Default |
2 |
Goalkeeper |
Goalkeeper |
1 |
|
Goalkeeper |
Clean Sheets (CS) |
Default |
3 |
Goalkeeper |
Goalkeeper |
5 |
|
Goalkeeper |
Yellow Cards (YC) |
Default |
-1 |
Outfielder |
Assists (Official) (A) |
Default |
3 |
Outfielder |
Forward |
3 |
|
Outfielder |
Midfielder |
3 |
|
Outfielder |
Defender |
4 |
|
Outfielder |
Games Played (GP) |
Default |
1 |
Outfielder |
Forward |
2 |
|
Outfielder |
Midfielder |
2 |
|
Outfielder |
Defender |
2 |
|
Outfielder |
Goals (G) |
Default |
4 |
Outfielder |
Forward |
5 |
|
Outfielder |
Midfielder |
5 |
|
Outfielder |
Defender |
6 |
|
Outfielder |
Own Goals (OG) |
Default |
-3 |
Outfielder |
Red Cards (RC) |
Default |
-4 |
Outfielder |
Forward |
-4 |
|
Outfielder |
Midfielder |
-4 |
|
Outfielder |
Defender |
-4 |
|
Outfielder |
Clean Sheets (CS) |
Default |
3 |
Outfielder |
Forward |
0 |
|
Outfielder |
Midfielder |
1 |
|
Outfielder |
Defender |
3 |
|
Outfielder |
Yellow Cards (YC) |
Default |
-1 |
Outfielder |
Forward |
-1 |
|
Outfielder |
Midfielder |
-1 |
|
Outfielder |
Defender |
-1 |
Other Scoring Preferences
- Score Flex positions by the players' actual positions: No
- Count 0-0 scores as wins, losses or ties: Yes
- Stat Correction Handling: Stats are frozen 7 days prior to every Wednesday at 8:00 pm. Any Official Scoring changes which come in after this time, or for a match that started prior to the 7 days will not be reflected in your league stats/scores and standings.
Transactions
Lineups
- Lineup Change System: Managers enter lineup changes
- Lineup changes are executed: According to custom periods (see above).
- Lineups will become locked 0:05 (hours:minutes) before scheduled start-time of game
Trades
- Trade System: Managers propose their own trades
- Trading Period: All Year
- Maximum Trades per Team: Unlimited
- Trade Deadline Date: Not Used
- Trade Voting System: None
- Allow trading of claim budget: No
- Allow trading of salary cap space: No
- Allow trading of draft Picks: No
Claims/Drops
- Claim/Drop System: Managers perform their own claims & drops
- Max # of claims per season: Unlimited
- Max # of claims per week: 2 ( Free Agents: Unlimited , Waiver Wire: Unlimited ) starting every Tuesday
- Use Waiver Wire process: Yes
- Allow claims/drops before the draft: No
- Can't drop list: Not Used
- Pending claims/drops are viewable by: One's own team
- Failed claims/drops viewable by: One's own team
Free Agents
- Free Agent Claim System: Free for all (1st come 1st serve)
- Waiver Wire claim system: Automated Priority Order
- Rotate Waiver Wire Claim Order After Each Claim: Yes
- Waiver Wire players are processed: After a selected # of Days
- Waiver Wire claim processing time: 8:00 pm EDT
-
# of days players remain on waivers for:
7
- Pending claims/drops are viewable by: One's own team
- Failed claims/drops viewable by: One's own team
Waiver Wire
Draft
- Draft Date:
- Draft Type: Offline
- Draft Order creation: Manual - Snake/Serpentine
- Draft Order: Sykotigooooooo aaaallllll!!!!, The Man With The Golden Gundogan, Cumine the Higuain!, Matic is an ugly cunt, The Shola Eclipse, Oh Oh Oh It's Matic, One Flew Over Lukaku's Nest, Ibe Touch Myself
- Undrafted players go to the: Free Agent pool
Miscellaneous
Tie Breakers
Standings Tie Breakers |
---|
1. Most fantasy points for entire season |
2. Least fantasy points against for entire season |
3. Most wins in entire season |
4. Head-to-head record vs. all teams tied with |
Matchup Tie Breakers |
1. None |
Playoff Tie Breakers |
None |
Keeper League
- Keeper league Type: Keeper
- Maximum keepers allowed: 1
Prizes
- This league does not use prizes (or they have not been configured yet)