League Rules Summary

2016-2017 2016-17 Broads Keeper League

General

  • League Name: 2016-17 Broads Keeper League
  • Duplicate Player Allowance: Not Used
  • Scoring System: Points-based
  • Maximum # of teams: 15
  • League Creator Username: Goatlender
  • Commissioner Team Name: MP's Goat Farm

Schedule

  • Your league stats begin accumulating on: Wed Oct 12, 2016
  • Your league stats end accumulating on: Sun Apr 09, 2017

Player Pool

  • Player Pool: All teams
  • Players traded out of league's player pool continue to accumulate stats: Yes
  • Only include players associated with a NHL team in the player pool: No
  • Lock Player Pool: No

Rosters

Restrictions
  • Minimum Total Players: 20
  • Maximum Total Players: 38
  • Minimum Players: 20
  • Maximum Players: 32
  • Maximum Reserve Players: 10
  • Maximum Injury Reserve Players: 2
  • Maximum Minor League Players: 16
  • Prevent any transaction that would cause a roster to become illegal: Only for Total Max Players
  • Allow suspended players to be moved to Injured Reserve: No
  • Allow players on a bye week to be moved to Injured Reserve: No
  • Injured Reserve players count toward roster limitation rules: No
  • Only players on the NHL Injured Reserve List may be moved to the Injured Reserve slot: No
  • Minor League players count toward roster limitation rules: Yes
  • Minor League Eligibility:
  • Condition

    Constraint

    Players have a real-life status of Minors, inactive, free agent, or waiver wire Makes eligible if met
  • Injured Reserve Enforcement type: None

Pos

Min Active

Max Active

Total Max

Min GP

Max GP

Center (C)

4

8

296

328

Wing (W)

8

16

592

656

Defense (D)

6

12

444

492

Goalie (G)

2

6

120

140

  • If the minimum number of games played has not been met for a particular position, all players set to that position on the Team Roster screen will lose their stats/points for the entire season.
  • If the maximum number of games played has been exceeded for a particular position, all players set to that position on the Team Roster screen will no longer accumulate any more stats/points beginning the day after the maximum was met or exceeded, for the remainder of the season.
Position Eligibility

Scoring

Scoring Group

Scoring Category

Points

Skaters

Assists (A)

1

Skaters

Game Winning Goals (GWG)

1

Skaters

Goals (G)

2

Skaters

Hat Tricks (HT)

1

Skaters

Overtime Goals (OG)

1

Skaters

Power Play Assists (PPA)

1

Skaters

Power Play Goals (PPG)

1

Skaters

Short Handed Assists (SHA)

1

Skaters

Short Handed Goals (SHG)

2

Goalies

Shutouts (SHO)

5

Goalies

Wins (W)

4

Other Scoring Preferences
  • Score Flex positions by the players' actual positions: No
  • Stat Correction Handling: No Official Scoring changes will affect your league beyond the default stat freeze time. Official corrections will be applied to your league if they come in within 7 days (168 hours) after the end of that game. Any Official Scoring changes which come in after this time will not be reflected in your league stats/scores and standings.

Transactions

Lineups
  • Lineup Change System: Owners enter lineup changes
  • Lineup changes are executed: Daily
  • Lineup Changes are locked 0:01 (hours:minutes) Set amount of time before each player's game of the day
Trades
  • Trade System: Owners propose their own trades
  • Trading Period: All Year
  • Maximum Trades per Team: Unlimited
  • Trade Deadline Date: Mon Mar 6, 2017 11:59 PM EST
  • Trade Voting System: None
Claims/Drops
  • Claim/Drop Privileges: Owners perform their own claims & drops
  • Max # of claims per season: Unlimited
  • Max # of claims per week: Unlimited
  • Use Waiver Wire process: Yes
  • Allow claims/drops before the draft: Yes
  • Can't drop list: Not Used
  • Pending claims/drops are viewable by: One's own team
  • Failed claims/drops viewable by: One's own team
    Free Agents
  • Free Agent Claim System: Automated Priority Order
  • Rotate Free Agent Claim Order After Each Claim: Yes
  • Free Agent claims are processed on: Sun,Mon,Tue,Wed,Thu,Fri,Satat 2:30 am EDT
  • Waiver Wire
  • Waiver Wire claim system: Automated Priority Order
  • Rotate Waiver Wire Claim Order After Each Claim: Yes
  • Waiver Wire players are processed: After a selected # of Days
  • Waiver Wire claim processing time: 2:30 am EDT
  • # of days players remain on waivers for: 2
  • Pending claims/drops are viewable by: One's own team
  • Failed claims/drops viewable by: One's own team

Salaries

  • Salary Cap: $83,000,000
  • The following will count towards the team salary: Reserves   
  • When a team exceeds the salary cap: Make team's roster illegal
  • Default Free Agent Salary: $575,000
  • Minimum Player Salary $575,000
  • When a player is released to the Free Agent Pool, his salary: Remains the same
  • Default Waiver Wire Salary: $575000.00
  • When a player is released to the Waiver Wire, his salary: Remains the same
  • Include players on teams when generating salaries: Yes

Draft

  • Draft Type: Offline
  • Draft order type: Manual - Fixed (Non-Snake/Non-Serpentine)
  • Draft order: Sopping Wet Lilies, maw's adam wests, Jimmy Whizinator, Bab's_cox, The Naslundian Ones, The Putins, Indrew's Team, IcE's Firebirds, Boozer here guys, LegendofIronFisting, The team formerly known as HS' team, BoltsFan, NJ's Bay Wops, MP's Goat Farm, Craig's shitbarge
  • Undrafted players go to the: Waiver Wire

Miscellaneous

Tie Breakers

None

1. Ahead in more scoring categories

2. 1st place in more scoring categories

Keeper League
  • Keeper league Type: Keeper
  • Maximum keepers allowed: 38

Prizes

  • This league does not use prizes (or they have not been configured yet)