League Rules Summary
2017 Major League Fantasy Baseball3
General
- League Name: Major League Fantasy Baseball3
- Duplicate Player Allowance: Not Used
- Scoring System: Head-to-Head Points
- Maximum # of teams: 16
- League Creator Username: CoreyDRoberts
- Commissioner Team Name: Here to Keep it Honest
Schedule
- Your league stats begin accumulating on: Sun Apr 02, 2017
- Your league stats end accumulating on: Sun Oct 01, 2017
- Merge first n periods of season: 2
- Merge last two periods of season: No
Playoffs
- Playoffs will begin in this Scoring Period: 22 (Sep 4/17 - Sep 10/17) and last for 4 periods (rounds).
- Playoff matchups entered manually: Yes
Player Pool
- Player Pool: All teams
- Players traded out of league's player pool continue to accumulate stats: Yes
- Only include players associated with a MLB team in the player pool: No
- Lock Player Pool: No
Rosters
Restrictions
- Minimum Total Players: 21
- Maximum Total Players: 26
- Minimum Active Players: 21
- Maximum Active Players: 21
- Maximum Reserve Players: 5
- Maximum Injury Reserve Players: 5
- Maximum Minor League Players: Not Used
- Prevent any transaction that would cause a roster to become illegal: Only for Total roster size
- Allow suspended players to be moved to Injured Reserve: Yes
- Allow players on a bye week to be moved to Injured Reserve: No
- Injured Reserve players count toward roster limitation rules: No
- Only players on the MLB Injured List may be moved to the Injured Reserve slot: No
- Injured Reserve Enforcement type: Lock all transactions
- Number of Lineup Periods until Injured Reserve Enforcement takes effect: 2
- Prorate Min/Max according to period length: No
Pos |
Min Active |
Max Active |
Total Max |
---|---|---|---|
Catcher (C) |
0 |
1 |
2 |
1st Base (1B) |
0 |
1 |
3 |
2nd Base (2B) |
0 |
1 |
3 |
3rd Base (3B) |
0 |
1 |
3 |
Shortstop (SS) |
0 |
1 |
3 |
Infield (INF) |
0 |
1 |
2 |
Left Field (LF) |
0 |
1 |
3 |
Center Field (CF) |
0 |
1 |
3 |
Right Field (RF) |
0 |
1 |
3 |
Outfield (OF) |
0 |
1 |
2 |
Designated Hitter (DH Only) (DH) |
0 |
0 |
2 |
Utility (Any Hitter) (UT) |
0 |
1 |
|
Starting Pitcher (SP) |
0 |
4 |
7 |
Relief Pitcher (RP) |
0 |
5 |
7 |
Pitcher (P) |
0 |
1 |
Position Eligibility
- Games needed from previous season for a player to qualify at a specific hitting position : 20
- Games needed from current season for a player to qualify at a specific hitting position: 10
- Starts needed from previous season for a player to qualify as a Starting Pitcher : 8
- Starts needed from current season for a player to qualify as a Starting Pitcher : 4
- Relief appearances needed from previous season for a player to qualify as a Relief Pitcher : 8
- Relief appearances needed from current season for a player to qualify as a Relief Pitcher: 4
- Use Fantrax's default position(s) in addition to any position(s) a player qualifies for based on above criteria: No
- Note: If a player does not qualify for any positions based on the above selections, he will qualify at the position(s) played most in the previous MLB season. If he did not play at all last season, then the default position(s) will be used.
Scoring
Scoring Group |
Scoring Category |
Points |
---|---|---|
Hitting |
At Bats (AB) |
0 |
Hitting |
Caught Stealing (CS) |
-2 |
Hitting |
Doubles (2B) |
2.5 |
Hitting |
Errors (E) |
-1 |
Hitting |
Game Winning RBI (GWRBI) |
1 |
Hitting |
Grand Slams (Sl) |
2 |
Hitting |
Grounded Into Double Plays (GIDP) |
-2 |
Hitting |
Hit By Pitches (HBP) |
1 |
Hitting |
Hit For The Cycle (CYC) |
5 |
Hitting |
Home Runs (HR) |
5 |
Hitting |
Intentional Walks (IBB) |
1 |
Hitting |
Multiple Hit Games (MHG) |
0 |
Hitting |
Balls Faced (BLF) |
0 |
Hitting |
Picked Off (PKO) |
-1 |
Hitting |
Runs Batted In (RBI) |
1 |
Hitting |
Runners in Scoring Position Left On Base with 2 Outs (RL2O) |
-0.15 |
Hitting |
Runners Left On Base (LOB) |
-0.15 |
Hitting |
Runs Scored (R) |
1.5 |
Hitting |
Sacrifice Flies (SF) |
0.5 |
Hitting |
Sacrifice Hits (SH) |
0.5 |
Hitting |
Singles (1B) |
1.5 |
Hitting |
Stolen Bases (SB) |
2 |
Hitting |
Strikeouts (SO) |
-1 |
Hitting |
Strikeouts Looking (SOL) |
0 |
Hitting |
Triples (3B) |
3.5 |
Hitting |
Walks (BB) |
1 |
Hitting |
Batting Average (AVG) |
0 |
Hitting |
Batting Average on Balls in Play (BABIP) |
0 |
Hitting |
Ground Ball/Fly Ball Ratio (GB/FB) |
0 |
Hitting |
Modified On Base Percentage (MOBP) |
0 |
Hitting |
Isolated Power (ISO) |
0 |
Hitting |
Pitches Faced per Plate Appearance (P/PA) |
0 |
Hitting |
Strikeouts Per Plate Appearance (K/PA) |
0 |
Hitting |
On Base + Slugging Percentage (OPS) |
0 |
Hitting |
Runs Created Per 27 Outs (RC27) |
0 |
Pitching |
Balks (BK) |
-1 |
Pitching |
Blown Saves (BS) |
-2 |
Pitching |
Complete Games (CG) |
2 |
Pitching |
Earned Runs Allowed (ER) |
-0.5 |
Pitching |
Errors (E) |
-1 |
Pitching |
Hit Batsmen (HB) |
-1 |
Pitching |
Hits Allowed (H) |
-0.6 |
Pitching |
Holds (HLD) |
3.75 |
Pitching |
Home Runs Allowed (HR) |
-1 |
Pitching |
Inherited Runners (IR) |
0 |
Pitching |
Inherited Runners Stranded (IRS) |
0.5 |
Pitching |
Innings Pitched (IP) |
1.3 |
Pitching |
No Hitters (NH) |
4 |
Pitching |
Perfect Games (PG) |
6 |
Pitching |
Pickoffs (PKO) |
1 |
Pitching |
Quality Starts (QS) |
7 |
Pitching |
Relief Losses (RL) |
-1 |
Pitching |
Relief Wins (RW) |
1.5 |
Pitching |
Runs Allowed (R) |
-0.5 |
Pitching |
Saves (SV) |
4.65 |
Pitching |
Shutouts (SHO) |
3 |
Pitching |
Starter Losses (SL) |
-2 |
Pitching |
Starter Wins (SW) |
3 |
Pitching |
Stolen Bases Against (SBA) |
-0.5 |
Pitching |
Strikeouts Pitched (K) |
1.5 |
Pitching |
Walks Allowed (BB) |
-0.7 |
Pitching |
Wild Pitches (WP) |
-0.5 |
Pitching |
Batting Average Against (BAA) |
0 |
Pitching |
Batting Average on Balls in Play Against (BABIPA) |
0 |
Pitching |
Earned Run Average (ERA) |
0 |
Pitching |
Ground Ball/Fly Ball Ratio Against (GB/FB) |
0 |
Pitching |
Hits Allowed Per Inning Pitched (H/IP) |
0 |
Pitching |
Fielding Independent Pitching (FIP) |
0 |
Pitching |
Game Score (GSC) |
0 |
Pitching |
Home Runs Allowed Per Nine Innings (HR/9) |
0 |
Pitching |
Inherited Runners Stranded % (IRS%) |
0 |
Pitching |
Home Runs Per Fly Ball Allowed (HR/FB) |
0 |
Pitching |
Strikeouts Pitched Per Nine Innings (K/9) |
0 |
Pitching |
Strikeouts Pitched Per Walk Plus adjustment (K/BB) |
0 |
Pitching |
Ultra Quality Starts (UQS) |
0 |
Pitching |
Walks Allowed Per Nine Innings (BB/9) |
0 |
Pitching |
WHIP Ratio (WHIP) |
0 |
Pitching |
Baserunners Allowed Per Nine Innings (BR/9) |
0 |
Pitching |
Defense-Independent Component ERA (DICE) |
0 |
Pitching |
On Base + Slugging Percentage Against (OPS) |
0 |
Team Minimum and Maximum Requirements per Scoring Period
Scoring Category | Min | Max |
---|---|---|
Innings Pitched - Pitching |
50 |
None |
Games Started - Pitching |
None |
12 |
- If a maximum has been met or exceeded: All hitters or pitchers, depending on the scoring category exceeded, will stop accumulating stats for the rest of the scoring period. If the max has not been met or exceeded at the beginning of a day, stats will accumulate throughout that entire day, even if the max is exceeded.<span style="color:#ff0000"> Note that ALL pitchers includes both SP and RP. For example, if a max is exceeded for Relief Appearances, stats will stop accumulating lost for the scoring period for Relief Pitchers (RP) as well as Starting Pitchers (SP).</span>
- If a minimum has not been met by end of scoring period: All hitters or pitchers, depending on the scoring category whose minimum has not been met, will lose their entire stats for the scoring period.
- Prorate Min/Max according to period length: No
Other Scoring Preferences
- Score Flex positions by the players' actual positions: No
- Count 0-0 scores as wins, losses or ties: Yes
- Stat Correction Handling: Stats are frozen 7 days prior to every Monday at 4:00 am. Any Official Scoring changes which come in after this time, or for a game that started prior to the 7 days will not be reflected in your league stats/scores and standings.
Transactions
Lineups
- Lineup Change System: Managers enter lineup changes
- Lineup changes are executed: Daily
- Lineups will become locked 0:01 (hours:minutes) before scheduled start-time of game
Trades
- Trade System: Managers propose their own trades
- Trading Period: All Year
- Maximum Trades per Team: 8
- Trade Deadline Date: Sun Jul 23, 2017 11:59 PM EDT
- Trade Voting System: Commissioner
- Allow trading of claim budget: No
- Allow trading of salary cap space: No
- Allow trading of draft Picks: Yes • Number of future years for draft pick trading: 1
• Number of rounds available for draft pick trading: 26
Claims/Drops
- Claim/Drop System: Managers perform their own claims & drops
- Max # of claims per season: Unlimited
- Max # of claims per week: 5 ( Free Agents: Unlimited , Waiver Wire: Unlimited ) starting every Monday
- Use Waiver Wire process: Yes
- Allow claims/drops before the draft: Yes
- Can't drop list: Fantrax
- Pending claims/drops are viewable by: One's own team
- Failed claims/drops viewable by: All Teams
Free Agents
- Free Agent Claim System: Free for all (1st come 1st serve)
- Waiver Wire claim system: Automated Priority Order
- Rotate Waiver Wire Claim Order After Each Claim: Yes
- Waiver Wire players are processed: After a selected # of Days
- Waiver Wire claim processing time: 3:00 am EDT
-
# of days players remain on waivers for:
2
- Pending claims/drops are viewable by: One's own team
- Failed claims/drops viewable by: All Teams
Waiver Wire
Draft
- Draft Date: Mon Mar 20, 9:00 PM EDT
- Draft Type: Live Online Standard
- # of rounds: 26
- Draft Date: Mon Mar 20 2017, 9:00PM EDT
- Time limit per pick: 50 seconds
- All teams will have the same # of players as the # of rounds when draft ends: No
- Immediately pick for managers not present in draft room: No
- Fill rosters legally when drafting: Yes
- Draft Order creation: Manual - Snake/Serpentine
- Draft Order non-serpentine in Keeper Rounds: Yes
- Draft Order: New York Binge Drinking, Swamp Donkeys, Atlanta Spartans, ***Pieces of Vinyl***, 4-Bagger Swagger, ***Burrman***, Low Limit, ONE WONG NO WITTS NO HERRERAS, Here to Keep it Honest, Funky Buttlovin', Ballers Brigade, The Balking Dead, Sterling Pirates, San Fratcisco 69ers, Uncle Charlie Hustle, The Red Rockets
- Undrafted players go to the: Waiver Wire
Miscellaneous
Tie Breakers
Standings Tie Breakers |
---|
1. Head-to-head record vs. all teams tied with |
2. Most fantasy points for entire season |
3. Most wins in entire season |
4. Best division record for entire season |
Matchup Tie Breakers |
1. None |
Playoff Tie Breakers |
None |
Keeper League
- Keeper league Type: Keeper
- Maximum keepers allowed: 4
Fees
- League Entry: $100.00
- Free Agent Claim: $1.00
- Waiver Wire Claim: $1.00
- Drop Player: $0.00
- Activate Player: $0.00
- Reserve Player: $0.00
- Send Player to Injured Reserve: $0.00
- Move Player from Injured Reserve: $0.00
- Change Position of an Active Player: $0.00
- Trade (flat): $10.00
- Trade per Player Received: $0.00
- Trade per Player Sent: $0.00
- Illegal Roster (per period): $0.00
Prizes
- This league does not use prizes (or they have not been configured yet)
League Message
- For league rules/regs/payouts use the link below to review.
MLFS Rules/Regs/Payouts
