League Rules Summary
2017-18 Ultimate Fantasy Hockey League
General
- League Name: Ultimate Fantasy Hockey League
- Duplicate Player Allowance: Not Used
- Scoring System: Head-to-Head Points
- Maximum # of teams: 16
- League Creator Username: SergeP
- Commissioner Team Name: 99 Problems but a Nich ain't 1
- League ID: dfyfesxoj6p3hzsz
Schedule
- Your league stats begin accumulating on: Wed Oct 04, 2017
- Your league stats end accumulating on: Sun Apr 08, 2018
Playoffs
- Playoffs will begin in this Scoring Period: 24 (Mar 12/18 - Mar 18/18) and last for 4 periods (rounds).
- Playoff matchups entered manually: Yes
Player Pool
- Player Pool: All teams
- Players traded out of league's player pool continue to accumulate stats: Yes
- Only include players associated with a NHL team in the player pool: No
- Lock Player Pool: No
Rosters
Restrictions
- Minimum Total Players: 0
- Maximum Total Players: 28
- Minimum Active Players: 0
- Maximum Active Players: 20
- Maximum Reserve Players: Unlimited
- Maximum Injury Reserve Players: 4
- Maximum Minor League Players: 12
- Prevent any transaction that would cause a roster to become illegal: Always
- Allow suspended players to be moved to Injured Reserve: No
- Allow players on a bye week to be moved to Injured Reserve: No
- Injured Reserve players count toward roster limitation rules: No
- Only players on the NHL Injured Reserve List may be moved to the Injured Reserve slot: No
- Minor League players count toward roster limitation rules: No
- Minor League Eligibility:
- Injured Reserve Enforcement type: Lock all transactions
- Number of Lineup Periods until Injured Reserve Enforcement takes effect: 2
Condition |
Constraint |
---|---|
Goalies: Career+Current regular season total GP is <= 25 | Makes eligible if met |
Skaters: Career+Current regular season total GP is <= 25 | Makes eligible if met |
Goalies: Career+Current regular season total GP is >= 26 | Makes ineligible if met |
Skaters: Career+Current regular season total GP is >= 26 | Makes ineligible if met |
Pos |
Min Active |
Max Active |
Total Max |
---|---|---|---|
Forward (F) |
0 |
12 |
|
Defense (D) |
0 |
6 |
|
Goalie (G) |
0 |
2 |
Minor League Eligibility Options
- Minors roster slot eligibility type: Advanced - many options for determining eligibility for Minors roster slots
- Prevent moving players out of Minors slots: Never
- Minors Enforcement type: None
- Number of Lineup Periods until Minors Enforcement takes effect:
Position Eligibility
Scoring
Scoring Group |
Scoring Category |
Points |
---|---|---|
Skaters |
Assists (A) |
2 |
Skaters |
Blocks (Blk) |
0.1 |
Skaters |
Goals (G) |
3 |
Skaters |
Hits (Hit) |
0.1 |
Skaters |
Plus/Minus (+/-) |
1 |
Skaters |
Shots on Goal (SOG) |
0.1 |
Skaters |
Power Play Points (PPP) |
1 |
Skaters |
Short-Handed Points (SHP) |
1 |
Goalies |
Assists (A) |
2 |
Goalies |
Goals (G) |
3 |
Goalies |
Goals Against (GA) |
-1 |
Goalies |
Losses (L) |
-2 |
Goalies |
Saves (SV) |
0.2 |
Goalies |
Shutouts (SHO) |
4 |
Goalies |
Wins (Goalies only) (W) |
4 |
Other Scoring Preferences
- Score Flex positions by the players' actual positions: No
- Count 0-0 scores as wins, losses or ties: Yes
- Stat Correction Handling: No Official Scoring changes will affect your league beyond the default stat freeze time. Official corrections will be applied to your league if they come in within 7 days (168 hours) after the end of that game. Any Official Scoring changes which come in after this time will not be reflected in your league stats/scores and standings.
Transactions
Lineups
- Lineup Change System: Managers enter lineup changes
- Lineup changes are executed: Daily
- Lineups will become locked 0:01 (hours:minutes) before scheduled start-time of game
Trades
- Trade System: Managers propose their own trades
- Trading Period: All Year
- Maximum Trades per Team: Unlimited
- Trade Deadline Date: Mon Mar 5, 2018 11:59 PM EST
- Trade Voting System: Managers & commissioner
- Days to Vote: 2
- # of Objections Required: 5
- Allow trading of claim budget: No
- Allow trading of salary cap space: No
- Allow trading of draft Picks: Yes • Number of future years for draft pick trading: 3
• Number of rounds available for draft pick trading: 3
Claims/Drops
- Claim/Drop System: Managers perform their own claims & drops
- Max # of claims per season: 25 ( Free Agents: Unlimited , Waiver Wire: Unlimited )
- Max # of claims per week: 3 ( Free Agents: Unlimited , Waiver Wire: Unlimited ) starting every Monday
- Use Waiver Wire process: Yes
- Allow claims/drops before the draft: No
- Can't drop list: Not Used
- Pending claims/drops are viewable by: One's own team
- Failed claims/drops viewable by: One's own team
Free Agents
- Free Agent Claim System: Free for all (1st come 1st serve)
- Waiver Wire claim system: Automated Priority Order
- Rotate Waiver Wire Claim Order After Each Claim: Yes
- Waiver Wire players are processed: After a selected # of Days
- Waiver Wire claim processing time: 3:00 am EDT
-
# of days players remain on waivers for:
2
- Pending claims/drops are viewable by: One's own team
- Failed claims/drops viewable by: One's own team
Waiver Wire
Draft
- Draft Date: Sun Sep 03, 12:45 PM EDT
- Draft Type: Live Online Standard (Slow)
- # of rounds: 40
- Draft Date: Sun Sep 3 2017, 12:45PM EDT
- Time limit per pick: 24 hours
- All teams will have the same # of players as the # of rounds when draft ends: No
- Immediately pick for managers not present in draft room: No
- Fill rosters legally when drafting: Yes
- Draft Order creation: Manual - Snake/Serpentine
- Draft Order: Nashville Titans, Ghost in the Flyers, Dirty Iceholes, Bill, Berends, Humboldt Broncos, Xtreme, ChrisA, Danbury Mad Hatters, Springfield Isotopes, Good Kid, S.A.A.D City, Ladies & Guentz, Stephane, Reggae Sharks, 99 Problems but a Nich ain't 1, Hit the Pass
- Undrafted players go to the: Waiver Wire
Miscellaneous
Tie Breakers
Standings Tie Breakers |
---|
1. Most fantasy points for entire season |
2. Head-to-head record vs. all teams tied with |
3. Least fantasy points against for entire season |
Matchup Tie Breakers |
1. None |
Playoff Tie Breakers |
None |
Keeper League
- Keeper league Type: Dynasty
Fees
- League Entry: $55.00
- Free Agent Claim: $0.00
- Waiver Wire Claim: $0.00
- Drop Player: $0.00
- Activate Player: $0.00
- Reserve Player: $0.00
- Send Player to Injured Reserve: $0.00
- Move Player from Injured Reserve: $0.00
- Move Player from Minors: $0.00
- Send Player to Minors: $0.00
- Change Position of an Active Player: $0.00
- Trade (flat): $0.00
- Trade per Player Received: $0.00
- Trade per Player Sent: $0.00
- Illegal Roster (per period): $0.00
Prizes
Name: | Top Finishers | ||
Description: | Awarded after playoffs | ||
Rank By: | Fantasy Points |
Prizes
Place |
Cash |
---|---|
1 | $400 |
2 | $200 |
3 | $125 |
4 | $75 |
Period(s)
From |
To |
|
---|---|---|
1 |
Oct 4, 2017 |
Apr 7, 2018 |
League Message
- Constitution can be found here:
https://docs.google.com/document/d/16N8N_QM56gNLmX-yfxrBVaI6w8sXGB-LmpLTz3U_29E/edit?usp=sharing
Comments always welcome
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