League Rules Summary
2017-18 Camelidae Dynasty
General
- League Name: Camelidae Dynasty
- Duplicate Player Allowance: Not Used
- Scoring System: Head-to-Head Each Category
- Maximum # of teams: 16
- League Creator Username: Royalty
- Commissioner Team Name: Enschede Eskimos
- League ID: uxi157k8j5pgnx2d
Schedule
- Your league stats begin accumulating on: Wed Oct 04, 2017
- Your league stats end accumulating on: Sun Apr 08, 2018
- Custom Periods Used:
1 Wed Oct 4, 2017 - Sun Oct 8, 2017 2 Mon Oct 9, 2017 - Sun Oct 15, 2017 3 Mon Oct 16, 2017 - Sun Oct 22, 2017 4 Mon Oct 23, 2017 - Sun Oct 29, 2017 5 Mon Oct 30, 2017 - Sun Nov 5, 2017 6 Mon Nov 6, 2017 - Sun Nov 12, 2017 7 Mon Nov 13, 2017 - Sun Nov 19, 2017 8 Mon Nov 20, 2017 - Sun Nov 26, 2017 9 Mon Nov 27, 2017 - Sun Dec 3, 2017 10 Mon Dec 4, 2017 - Sun Dec 10, 2017 11 Mon Dec 11, 2017 - Sun Dec 17, 2017 12 Mon Dec 18, 2017 - Sun Dec 24, 2017 13 Mon Dec 25, 2017 - Sun Dec 31, 2017 14 Mon Jan 1, 2018 - Sun Jan 7, 2018 15 Mon Jan 8, 2018 - Sun Jan 14, 2018 16 Mon Jan 15, 2018 - Sun Jan 21, 2018 17 Mon Jan 22, 2018 - Sun Jan 28, 2018 18 Mon Jan 29, 2018 - Sun Feb 4, 2018 19 Mon Feb 5, 2018 - Sun Feb 11, 2018 20 Mon Feb 12, 2018 - Sun Feb 18, 2018 21 Mon Feb 19, 2018 - Sun Feb 25, 2018 22 Mon Feb 26, 2018 - Sun Mar 11, 2018 23 Mon Mar 12, 2018 - Sun Mar 25, 2018 24 Mon Mar 26, 2018 - Sun Apr 8, 2018
Playoffs
- Playoffs will begin in this Scoring Period: 22 (Feb 26/18 - Mar 11/18) and last for 3 periods (rounds).
- Number of teams qualifying for playoffs: 8
- Playoff Seeding:: Division winners in playoffs, but seeding by whole-league standings
- Reseed each playoff round: No
Player Pool
- Player Pool: All teams
- Players traded out of league's player pool continue to accumulate stats: Yes
- Only include players associated with a NHL team in the player pool: Yes
- Lock Player Pool: No
Rosters
Restrictions
- Minimum Total Players: 20
- Maximum Total Players: 23
- Minimum Active Players: 18
- Maximum Active Players: 18
- Maximum Reserve Players: 5
- Maximum Injury Reserve Players: 3
- Maximum Minor League Players: Unlimited
- Prevent any transaction that would cause a roster to become illegal: Only for Total roster size
- Allow suspended players to be moved to Injured Reserve: Yes
- Allow players on a bye week to be moved to Injured Reserve: No
- Injured Reserve players count toward roster limitation rules: No
- Only players on the NHL Injured Reserve List may be moved to the Injured Reserve slot: No
- Minor League players count toward roster limitation rules: No
- Minor League Eligibility:
- Injured Reserve Enforcement type: Lock all transactions
- Number of Lineup Periods until Injured Reserve Enforcement takes effect: 2
- Prorate Min/Max according to period length: No
Condition |
Constraint |
---|---|
Goalies: Career+Current regular season total GP is <= 24 | Makes eligible if met |
Skaters: Career+Current regular season total GP is <= 49 | Makes eligible if met |
Goalies: Career+Current regular season total GP is >= 101 | Makes ineligible if met |
Skaters: Career+Current regular season total GP is >= 131 | Makes ineligible if met |
Pos |
Min Active |
Max Active |
Total Max |
Min GP |
---|---|---|---|---|
Center (C) |
0 |
3 |
||
Left Wing (LW) |
0 |
3 |
||
Right Wing (RW) |
0 |
3 |
||
Defense (D) |
0 |
5 |
||
Skater (Skt) |
0 |
2 |
||
Goalie (G) |
0 |
2 |
2 |
- If the minimum number of games played has not been met for a particular position during any Scoring Period, all players set to that position on the Team Roster screen will lose their stats/points for that entire Scoring Period.
Minor League Eligibility Options
- Minors roster slot eligibility type: Advanced - many options for determining eligibility for Minors roster slots
- Prevent moving players out of Minors slots: Never
- Minors Enforcement type: None
- Number of Lineup Periods until Minors Enforcement takes effect:
Position Eligibility
Scoring
Scoring Group |
Scoring Category |
Weight |
---|---|---|
Skaters |
Assists (A) |
2 |
Skaters |
Blocks (Blk) |
1 |
Skaters |
Faceoffs Won - Center (FOW-C) |
1 |
Skaters |
Goals (G) |
2 |
Skaters |
Hits (Hit) |
1 |
Skaters |
Shots on Goal (SOG) |
1 |
Skaters |
Special Teams Points (STP) |
1 |
Goalies |
Wins (Goalies only) (W) |
2 |
Goalies |
Goals Against Average (GAA) |
1 |
Goalies |
Save Percentage (SV%) |
1 |
Team Minimum and Maximum Requirements per Scoring Period
Scoring Category | Min | Max |
---|---|---|
Games Started - Goalies |
2 |
None |
- If a maximum has been met or exceeded: Do nothing.
- If a minimum has not been met by end of scoring period: The team will get a loss for each skater or goalie stat, depending on the scoring category whose minimum has not been met, for the scoring period.
- Prorate Min/Max according to period length: No
Other Scoring Preferences
- Players will accumulate all stats in all scoring category groups: No
- Only 2-way players (i.e. Ohtani) will accumulate all stats in all scoring category groups (Beta): No
- Stat Correction Handling: No Official Scoring changes will affect your league beyond the default stat freeze time. Official corrections will be applied to your league if they come in within 7 days (168 hours) after the end of that game. Any Official Scoring changes which come in after this time will not be reflected in your league stats/scores and standings.
Transactions
Lineups
- Lineup Change System: Managers enter lineup changes
- Lineup changes are executed: According to custom periods (see above).
- Lineups will become locked 0:05 (hours:minutes) before scheduled start-time of game
Trades
- Trade System: Managers propose their own trades
- Trading Period: All Year
- Maximum Trades per Team: Unlimited
- Trade Deadline Date: Sun Feb 18, 2018 11:59 PM EST
- Trade Voting System: None
- Allow trading of claim budget: No
- Allow trading of salary cap space: No
- Allow trading of draft Picks: Yes • Number of future years for draft pick trading: 3
• Number of rounds available for draft pick trading: 5
Claims/Drops
- Claim/Drop System: Managers perform their own claims & drops
- Max # of claims per season: Unlimited
- Max # of claims per week: 3 ( Free Agents: Unlimited , Waiver Wire: Unlimited ) starting every Monday
- Use Waiver Wire process: Yes
- Allow claims/drops before the draft: No
- Can't drop list: Not Used
- Pending claims/drops are viewable by: One's own team
- Failed claims/drops viewable by: One's own team
Free Agents
- Free Agent Claim System: Automated Priority Order
- Rotate Free Agent Claim Order After Each Claim: Yes
- Free Agent claims are processed on: Sun, Mon, Tue, Wed, Thu, Fri, Sat at 12:00 pm EDT
- Waiver Wire claim system: Automated Priority Order
- Rotate Waiver Wire Claim Order After Each Claim: Yes
- Waiver Wire players are processed: After a selected # of Days
- Waiver Wire claim processing time: 12:00 pm EDT
-
# of days players remain on waivers for:
2
- Pending claims/drops are viewable by: One's own team
- Failed claims/drops viewable by: One's own team
Waiver Wire
Salaries
-
Salary Cap: $94,000,000
- The following will count towards the team salary: Reserves
- When a team exceeds the salary cap: Make team's roster illegal
- Default Free Agent Salary:$0
- Minimum Player Salary$0
- When a player is released to the Free Agent Pool, his salary: Remains the same
- Default Waiver Wire Salary: $.00
- When a player is released to the Waiver Wire, his salary: Remains the same
- Include players on teams when generating salaries: Yes
Draft
- Draft Date: Sat Sep 09, 10:00 AM EDT
- Draft Type: Live Online Standard (Slow)
- # of rounds: 33
- Draft Date: Sat Sep 9 2017, 10:00AM EDT
- Time limit per pick: 8 hours
- Live draft sleep time start: 11:00 pm EDT
- Live draft sleep time end: 7:00 am EDT
- All teams will have the same # of players as the # of rounds when draft ends: No
- Immediately pick for managers not present in draft room: No
- Fill rosters legally when drafting: Yes
- Draft Order creation: Manual - Snake/Serpentine
- Draft Order: The Smooth Characters, Minneapolis Loons, Almighty Alpacas, Boss Camels, AlPeca Punch, Henrique, It's Over!, BR Bashers, Montreal Wolverines, Vanier Venators, Somerset IceHawks, Big Hitter the Lama, Enschede Eskimos, Central Red Army, LIRNE, Barack Ollama, Bridges Bulldogs
- Undrafted players go to the: Free Agent pool
Miscellaneous
Tie Breakers
Standings Tie Breakers |
---|
1. Most wins in entire season |
2. Head-to-head record vs. all teams tied with |
3. Best division record for entire season |
4. Randomly selected |
Matchup Tie Breakers |
1. None |
Playoff Tie Breakers |
1. None |
Keeper League
- Keeper league Type: Dynasty
Fees
- League Entry: $25.00
- Free Agent Claim: $0.00
- Waiver Wire Claim: $0.00
- Drop Player: $0.00
- Activate Player: $0.00
- Reserve Player: $0.00
- Send Player to Injured Reserve: $0.00
- Move Player from Injured Reserve: $0.00
- Move Player from Minors: $0.00
- Send Player to Minors: $0.00
- Change Position of an Active Player: $0.00
- Trade (flat): $0.00
- Trade per Player Received: $0.00
- Trade per Player Sent: $0.00
- Illegal Roster (per period): $0.00
League Message
- Welcome to Camelidae Dynasty!
You might not know it, but the Camelidae Family are hockey fanatics and they annually hold a NHL fantasy league.
16 teams are battling out each year for fame and prizes and offcourse the well-known Camelidae Trophy.
Most of the rules of the competition are mentioned above. Here are some additional rules:
General
Communication: GM's are encouraged to use Slack (camelidaedynasty.slack.com).
Entry fee: Must be paid one week before start of inaugural draft.
Draft
Inaugural draft: Consists of 30 rounds. First 23 rounds for Main Roster, last 7 for Minors.
- Goalie restriction: Each team must pick exactly 1 goalie in the first 3 rounds.
- Lottery: 8 Non-Playoff teams take part in the lottery for the first 3 picks, similar to NHL. Every team gets a number of lottery balls for each lottery according to the following table
-
Position #balls * 1st (lowest team) 8 balls 2nd 7 balls 3rd 6 balls 4th 5 balls 5th 4 balls 6th 3 balls 7th 2 balls 8th 1 ball * Winner of Consolation Bracket receives extra 4 balls
-
Salary Cap
Ceiling: 25% above NHL ceiling cap, rounded up to million. (2017-2018 $94m)
Floor: Same as NHL ceiling cap. (2017-2018 $75m)
Anti-Tanking
Every manager must achieve 1000 skater games and 60 goalie starts during the season. If one or more of these conditions are not achieved, the offending manager's highest draft pick in the following draft will be moved to the end of the draft.
Statistically speaking, this should be very easy to achieve with a full roster and a starting goalie along with a backup goalie (even with an injury-ridden team). This rule has only been put in place as an anti-tanking measure.
Minors
Player Free Agency Restrictions
a) Any UFA signing out of a non-NHL professional league will be placed on waivers before they are eligible to be claimed.
b) If a UFA player's last contract was a non-NHL pro contract they must clear waivers upon their return to the NHL before being claimed.
c) If a UFA player's last contract was an NHL contract they can be picked up right as they sign without the need for waivers.
d) UFA players owned by League teams and then dropped to free agency may only be claimed if their most recent professional contract was an NHL contract.
e) Players who are still RFA can always be claimed - since their rights are owned by an NHL organization. RFA signings do not require waivers.
Camelidae Trophy
The Camelidae Trophy is a separate competition within this league. The team that holds the trophy at the end of each season wins a prize ($25).- Initial holder is decided by the standings after round 1 in the inaugural season. If there is a tie, the decision is moved on to the next round. That is being repeated until the initial holder is known.
- A team can take over the trophy by winning a H2H match against the current holder.
- The trophy can't be lost/taken during the playoffs.
- A team that wins the trophy at the end of a season, will be the initial holder in the next season, unless the owner of the team changes, in which case the holder is determined again by the standings.
House Rules *
- Respect the commissioners and other GM's. Everybody is here just to have fun.
- Make sure your team roster stays eligible.
- Take an active part in trade talks.
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